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A card game is any game using playing cards as the primary device with which the game is played, be they traditional or game-specific.
Countless card games exist, including families of related games (such as poker). A small number of card games played with traditional decks have formally standardized rules with international tournaments being hel...
A card game is any game using playing cards as the primary device with which the game is played, be they traditional or game-specific.
Countless card games exist, including families of related games (such as poker). A small number of card games played with traditional decks have formally standardized rules with international tournaments being held, but most are folk games whose rules vary by region, culture, and person.
A card game is played with a deck or pack of playing cards which are identical in size and shape. Each card has two sides, the face and the back. Normally the backs of the cards are indistinguishable. The faces of the cards may all be unique, or there can be duplicates. The composition of a deck is known to each player. In some cases several decks are shuffled together to form a single pack or shoe.
Games using playing cards exploit the fact that cards are individually identifiable from one side only, so that each player knows only the cards they hold and not those held by anyone else. For this reason card games are often characterized as games of chance or "imperfect information"—as distinct from games of strategy or perfect information, where the current position is fully visible to all players throughout the game. Many games that are not generally placed in the family of card games do in fact use cards for some aspect of their gameplay.
Some games that are placed in the card game genre involve a board. The distinction is that the gameplay of a card game chiefly depends on the use of the cards by players (the board is simply a guide for scorekeeping or for card placement), while board games (the principal non-card game genre to use cards) generally focus on the players' positions on the board, and use the cards for some secondary purpose.
Display of 6 Autobots Starter Sets.Each pack contains:- 4 Foil Transformers Character cards - Deck of 40 Battle cards...
- Card game- Age: from 14 years old- Number of players: 3-4 - Duration of the game: 15-30 min- Version: German
- Card game- Age: from 14 years old- Number of players: 3-4 - Duration of the game: 15-30 min- Version: Italian
- Card game- 4 cardboard pieces - Age: from 6 years old- Number of players: 2-4- Game duration: 15 min- Language:...
- Card Game- Number of players: 2-6- Age: from 7 years old- Instruction manual: multilingual
Version: English- Card game, official license- Number of players: 2+- Age: from 12 years
- Age: from 8 years old- Number of players: 2-6- Game duration: 45min- Instructions: DE, EN, ES, FR, IT, NL, PT
From the team that brought you the smash hit Point Salad, Point City is a fast and fun card-drafting engine-building...
Deep Dive is a press-your-luck set-collection game in which you use your waddle of penguins to dive deep into the...
Think only pirates, time travelers, vampires, and bears can smash bases? Well get ready to be taught a lesson… in the...
We’re gonna totally get busted. Smash Up: Cease and Desist brings you some of the coolest new factions that are...
The Smash Up Bigger Geekier Box is the ultimate answer to storing Smash Up, which is of course the greatest need of...
Grab Your Popcorn!Smash Up is back with a rad to the extreme expansion featuring the best in 80’s cinema! Or, as...
The Plot Thickens is a storytelling game for quick-thinking, imaginative folks just like you and your friends. The...
The Plot Thickens is a storytelling game for quick-thinking, imaginative folks just like you and your friends. The...
The Plot Thickens is a storytelling game for quick-thinking, imaginative folks just like you and your friends. The...
Enter the Garden of Glittering Memories. Guess the secret of the Oracle and complete your collection of animals and...
Siggils are magical seals where spirits are locked. The players must untie a Siggil and capture the spirits that are...
Welcome to Noxford, a timeless city in perpetual construction that extends continuously following the rhythm of the...
In Windmill: Cozy Stories, players are storytellers who weave short tales based on the hidden picture cards they...
Import Card Games
A card game is any game using playing cards as the primary device with which the game is played, be they traditional or game-specific.
Countless card games exist, including families of related games (such as poker). A small number of card games played with traditional decks have formally standardized rules with international tournaments being held, but most are folk games whose rules vary by region, culture, and person.
A card game is played with a deck or pack of playing cards which are identical in size and shape. Each card has two sides, the face and the back. Normally the backs of the cards are indistinguishable. The faces of the cards may all be unique, or there can be duplicates. The composition of a deck is known to each player. In some cases several decks are shuffled together to form a single pack or shoe.
Games using playing cards exploit the fact that cards are individually identifiable from one side only, so that each player knows only the cards they hold and not those held by anyone else. For this reason card games are often characterized as games of chance or "imperfect information"—as distinct from games of strategy or perfect information, where the current position is fully visible to all players throughout the game. Many games that are not generally placed in the family of card games do in fact use cards for some aspect of their gameplay.
Some games that are placed in the card game genre involve a board. The distinction is that the gameplay of a card game chiefly depends on the use of the cards by players (the board is simply a guide for scorekeeping or for card placement), while board games (the principal non-card game genre to use cards) generally focus on the players' positions on the board, and use the cards for some secondary purpose.