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NC02

Pinbro Games

Build and start your nuclear power plant, manage your machinery and manage the energy to get as much uranium as possible and win the game to the power stations of the competition.

A game that will test your ability to develop different game strategies. You must stay alert to get ahead of the other players' movements.

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20,00 €

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Build and start your nuclear power plant, manage your machinery and manage the energy to get as much uranium as possible and win the game to the power stations of the competition.

A game that will test your ability to develop different game strategies. You must stay alert to get ahead of the other players' movements.


CONTENT OF THE GAME

    
55 Letters of 5.6 x 8.7cm
    
8 Tablets marker of 14.4 x 9.4 cm
    
1 blocking token
    
1 Discard mallet token.
    
Game instructions.


OBJECTIVE OF THE GAME

To win the game you must get more uranium points than your opponents, for this you will have to manage the energy correctly when buying machinery and only with it you can pay the cost of uranium.


THE TURN AND ITS PHASES

The game starts with one of the players chosen at random and performs the following phases:

1- Collect the energy generated by your nuclear plant. Recharge on your energy board as many points as the machines produce, except those whose symbol is marked by the radioactive token.

 
2- Make a purchase of machinery or uranium. You can make a purchase of machinery if you wish, for this subtract from your energy tablet as many units as points of accumulated energy you require the letter of machinery you want to buy.

You can not buy the machine that is under the radioactive token once paid it is placed in front of the player who has acquired it and the market is replenished with the next card of the replacement deck.

To buy uranium, you must pay with the accumulated energy points of the machinery you own, for this you will have to discard them. keep in mind that if there are enough points you will lose the uranium cards left uncovered in front of you.

You can only make one purchase per shift, either uranium or machinery. If the purchase requirement is mixed (half of each color) you can pay those points with the color you want, and if you have mixed accumulated points you can pay with them by distributing them as you wish among the requirements of the same card.

* If you do not make any purchase you can add a unit of energy to your store *

3- Develop the immediate effects if appropriate.

      
There are two types of immediate effects that take place immediately after the purchase:

- Move the radioactive token to any position.

- All the machines that are in play with the indicated symbol produce energy to their respective players (ignoring the radioactive token).

4- Improve a machine you own. Paying the cost of improvement can turn a card over each turn. This implies certain improvements and changes in the accumulated energy.

Recommended minimum age+12
Game time30 min. approx.
LanguageSpanish
Nº of players2-4
Game typeResource management
DifficultyLow

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