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The Guild, under the Wyrd brand, is a faction that seeks to enforce justice, order, and law in The Other Side. In a world ravaged by war, chaos, and supernatural forces, The Guild fights to maintain control over territories and people, using all necessary means to uphold their power.
With an unrelenting network of agents, from figures of authori...
The Guild, under the Wyrd brand, is a faction that seeks to enforce justice, order, and law in The Other Side. In a world ravaged by war, chaos, and supernatural forces, The Guild fights to maintain control over territories and people, using all necessary means to uphold their power.
With an unrelenting network of agents, from figures of authority to hunters and elite soldiers, The Guild does not hesitate to assert control over creatures from the Other Side. Their mission is to restore order in a fractured world, defending what they deem theirs and confronting those who threaten to destabilize the fragile balance.
Fighting for supremacy on both the battlefield and the political arena, The Guild is a faction unafraid to get its hands dirty to ensure that law and control prevail in The Other Side.
The Other Side is a streamlined miniatures wargame that provides an exciting, tactical experience while still being...
The Guild's iron-fisted grip on the Soulstone trade has worn Earth nations raw, creating a powder keg of alliances...
The Guild's iron-fisted grip on the Soulstone trade has worn Earth nations raw, creating a powder keg of alliances...
The Guild's iron-fisted grip on the Soulstone trade has worn Earth nations raw, creating a powder keg of alliances...
The Guild's iron-fisted grip on the Soulstone trade has worn Earth nations raw, creating a powder keg of alliances...
The Guild's iron-fisted grip on the Soulstone trade has worn Earth nations raw, creating a powder keg of alliances...
The Guild's iron-fisted grip on the Soulstone trade has worn Earth nations raw, creating a powder keg of alliances...
The Guild's iron-fisted grip on the Soulstone trade has worn Earth nations raw, creating a powder keg of alliances...
The Guild's iron-fisted grip on the Soulstone trade has worn Earth nations raw, creating a powder keg of alliances...
The Guild's iron-fisted grip on the Soulstone trade has worn Earth nations raw, creating a powder keg of alliances...
The Guild's iron-fisted grip on the Soulstone trade has worn Earth nations raw, creating a powder keg of alliances...
The Guild's iron-fisted grip on the Soulstone trade has worn Earth nations raw, creating a powder keg of alliances...
The Guild's iron-fisted grip on the Soulstone trade has worn Earth nations raw, creating a powder keg of alliances...
The Guild's iron-fisted grip on the Soulstone trade has worn Earth nations raw, creating a powder keg of alliances...
The Guild's iron-fisted grip on the Soulstone trade has worn Earth nations raw, creating a powder keg of alliances...
The Guild's iron-fisted grip on the Soulstone trade has worn Earth nations raw, creating a powder keg of alliances...
The Guild's iron-fisted grip on the Soulstone trade has worn Earth nations raw, creating a powder keg of alliances...
At the bottom of the Gibbering Hordes food chain lie the Crawlers. The second most common species (if they can be...
The Guild's iron-fisted grip on the Soulstone trade has worn Earth nations raw, creating a powder keg of alliances...

The Other Side
The Guild, under the Wyrd brand, is a faction that seeks to enforce justice, order, and law in The Other Side. In a world ravaged by war, chaos, and supernatural forces, The Guild fights to maintain control over territories and people, using all necessary means to uphold their power.
With an unrelenting network of agents, from figures of authority to hunters and elite soldiers, The Guild does not hesitate to assert control over creatures from the Other Side. Their mission is to restore order in a fractured world, defending what they deem theirs and confronting those who threaten to destabilize the fragile balance.
Fighting for supremacy on both the battlefield and the political arena, The Guild is a faction unafraid to get its hands dirty to ensure that law and control prevail in The Other Side.
