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Reduced price! Roleplaying book Cults of the Blood Gods by NoSoloRol View larger

Cults of the Blood Gods (Spanish)

ENVÍO EN 8-10 DÍAS*

Nosolorol Ediciones

1+

180 min. approx.

Rol

Spanish

Pro

RN324

9788419594716

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47,49 €

tax incl.

-5%

49,99 € tax incl.

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Why have faith when you've already experienced death?

If you've accepted that you and all like you are cursed by God, why cling to His word?

When you return from the afterlife as a blood-drinking monster, what purpose does faith serve?

Kindred create and are drawn to various faiths for a thousand reasons: to exert power over the herd, to satisfy their Hunger and their Beast, to elevate their self, to reassure themselves of the possibility of redemption or a grand plan of their own making or imposed upon them by their secret masters.

While some vampiric cults span the globe, hiding in plain sight, others are fringe faiths with morbid practices and ancient conspiracies that span centuries. Still others, like the incestuous Clan of Death and the malevolent Church of Set (which can be considered the largest vampiric cults), believe in a destiny that will allow them to impose their will on the world of the living and the dead.

Whether for power, salvation, or transcendence, all Kindred cults revel in blood. They spill it in sacrifices, demand it from their followers, and exalt themselves in it in unholy baptisms that proclaim their divine glory.

These cults dedicated to the Blood Gods are among the most insidious and cursed of Kindred sects, and these nights are nearing the height of their power.

Cults of the Blood Gods includes:

  • A character-driven account of the rise of esoteric beliefs among the ranks of the undead and how faith drives many major aspects of vampire culture.
  • A host of religions—from historic theocracies to global conspiracies to fringe cults to mortal beliefs born in the present-day nights—to incorporate into your characters' backgrounds or as supporting character groups and antagonists for your chronicles.
  • The history, structure, and ambitions of the Hecata, the group of vampires known as the Clan of Death, as well as a chapter dedicated to roleplaying a vampire among the Necromancers and the rituals of their signature Discipline: Oblivion.
  • Guidance on how to use ecclesiastical horror and create cults in Vampire, making them a vivid backdrop for your stories, including new coterie styles focused on cult roleplaying.
  • Faith-based story hooks and an entire chronicle focused on the activities of the Hecata, including: walking corpses, ghosts, ready-to-play characters, and the secrets of the most wicked family in the World of Darkness.
  • New lore sheets, backgrounds, and Predator types to include in your chronicles that encourage your player characters to fully engage with the material presented in this book.

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