RPG

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People And Dice - Essay

ENVÍO EN 8-10 DÍAS*

HT Publishers

Spanish

HTPublishers-PYD

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14,20 €

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-5%

14,95 € tax incl.

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If you are reading this, surely in the bottom of your heart you keep the desire to create role-playing things. Maybe it is a complete game, or on the contrary a modification of an existing game, maybe you hope to publish it in some way or just want it for yourself and your friends, maybe you aspire to monetize it in some way or you want to spread it. freely and freely on the net. All these questions do not matter now.
What matters is that you surely want to create. And this book was born with the intention of helping you to do so.
People and Dice will help you reflect on your role-playing creations. It will help you better understand what things are working and what things are getting in the way of your creation. And it will make you think about things that, perhaps, you had never thought about but are important.
The book is divided into six large blocks that address the different aspects that affect a role-playing game:
The system. The most extensive part of the book since it is the one dedicated to topics on which it is more difficult to find information. It talks about RPG mathematics, of course, but mainly it reflects on the things that we like about RPGs and what kinds of things enhance or hinder them.
The setting. What is most striking about a role-playing game, it is important to dedicate love to it.
The adventures. This section explains different types of adventures and gives advice on their creation.
Writing. Things to keep in mind when writing an RPG whenever you want other people to read it.
Editing. Legal and technical aspects of the editor's job that, even if you don't want to carry them out, it's good for you to know about them.
Dissemination. Tips when offering an RPG to a publisher and what to look for in a contract offered by them. Indications on how the distribution works if you prefer to go on your own, etc.

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