RPG

Reduced price! Ryhope's Haven Witch Role Playing Game View larger

Witch

ENVÍO EN 8-10 DÍAS*

El refugio de Ryhope

2

90 min. aprox.

Rol

Spanish

Medium

RRBJ01ES

9788412098563

No reward points for this product because there's already a discount.


15,11 €

tax incl.

-5%

15,90 € tax incl.

Formas de pago disponibles en Turol Games

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You are an old witch, your years in this world are coming to an end and you decide to go out in search of an heiress to whom you can bequeath your magical knowledge. A role-playing game for 2 players, in which one plays the Witch and the other plays the Game Master.

You live alone in the darkest part of the forest. They say you spend your time making giant soups and collecting poisonous herbs. Your name scares children and you are not very liked by some local people. The time has come for you to pass from this world to the next and you know that you cannot just die. You need to find an heiress to take care of your hut, your porridge and your knowledge…

The games begin with a quick creation of the character, who will be given a name, a trait and three objects (something to navigate, something to exchange and something to eat). The development of the plot will be revealed during an indeterminate number of scenes, as many as you want to know if the Witch achieves her objective or fails.

The engine of the game is the scenes, there are 5 types: Action, Reaction, Drama, Monologue and Retrospection. The Witch chooses a type of scene, you plan it and play it until a conflict appears, then you make a roll and move on to the next scene; The only rule is that each scene cannot be of the same type as the previous one.

The rolls are made with 2 6-sided dice (2d6) as a base, to which an extra 1d6 can be added if an object or trait of the Witch comes into play. The result is checked on a table with levels of success where, in addition, the Witch will earn drama points or obtain consequences. By spending drama points you will be able to: mark and subsequently select NPCs as possible heirs; get some benefits to help you during the story; or roll additional dice. On the other hand, if the consequences reach 5, the Witch will have failed in her search.

The first 8 pages of this manual are the rules of the game, the next 8 contain tips, clarifications and game examples. In addition, it includes 5 cards that represent each of the game scenes and 5 extra settings

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