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RESERVA. APROX. *
ENVÍO EN 8-10 DÍAS*
EN STOCK
PENDIENTE DE REPOSICIÓN
PRODUCTO AGOTADO
+16
1
90 min. aprox.
Rol
Spanish
Medium
RRML01ES
9788412368840
No reward points for this product because there's already a discount.
In Cursed you play the role of a person who has received a cursed item. That person is you in the present. You will discover everything that the object contains and you will do it step by step alone, after all, it is your curse. Cursed is a purely narrative game, simple and direct. We can consider the system as a spring, a guide that pushes you to create an object that has fallen into your hands and is cursed.
Look around. Do you see? The television on and without voice, toys on the floor, a steaming teapot, the old photo album, a bird fluttering in your window, even the room you are in... Any of those animate or inanimate objects could be cursed. , have a story behind it. Give it a name and draw it. Then, following the guidelines, you will create a story around that object, it will come to life on paper, you will learn its curse and you will have to decide what to do with it.
Create the object simply for the pleasure of doing it, let your imagination fly and tell the story it hides. Once created, you may want to include it in your role-playing campaigns, it could become an adventure seed or be part of a fictional text.
Be that as it may, be careful and don't get carried away by his curse!
The edition consists of a notebook, like a grimoire, and a triptych with the rules of the game. In addition, it includes 4 d66 tables with new points of view that give a twist to the original rules: one of everyday objects, to help you in your first games (compass, song, board game...); one of thematic objects, which will make you create cursed objects around horror, fantasy or science fiction (an incomplete puzzle, a bag of coins, a defective hologram...); another of situations and places, which places you in spaces or experiences where, you or a character of your invention, you will have to create the cursed object (a trench from World War I, a traveling circus, a megalithic monument...) ; and, finally, one about characters, where the proposals lead you to put yourself in the shoes of a specific character and create the object from there (a Viking warrior, a writer of adventure novels, a fairy being in a plane that Do not belong to you...).

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