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RESERVA. APROX. 05/04/2023*
ENVÍO EN 8-10 DÍAS*
EN STOCK
PENDIENTE DE REPOSICIÓN
PRODUCTO AGOTADO
+14
1-4
180 min. approx.
Strategy
Spanish
Pro
8436578810826
8436578810826
Trickerion is a competitive strategy game, set in a fictional world inspired by the urban life and culture of the late 19th century; and spiced with a dash of supernatural magic.
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Trickerion is a competitive strategy game, set in a fictional world inspired by the urban life and culture of the late 19th century; and spiced with a dash of supernatural magic.
Players will take on the role of rival illusionists, each with their own strengths and characteristics. They strive for fortune and fame in a competition hosted by a legendary wizard, who seeks a successor worthy of possessing the powerful Trickerion Stone, reputed to grant its owner supernatural powers.
Through simultaneous action selection and worker placement mechanics, the illusionists and their teams of helpers (the engineer, the assistant, the manager, and a handful of apprentices) will obtain blueprints and components for increasingly complex magic tricks. They will expand the team and organize performances by visiting the Downtown, Dark Alley, Market and Theater locations on the main game board, depicting a late 19th century urban landscape.
Tricks will be stored and prepared on the Wizard's Workshop board, while performances will take place in the Theater in the form of a tile-laying minigame with lots of player interaction. Performances award Fame and Coin points to their owners based on the tricks they perform. Fame points have multiple uses, but they are also a condition for victory: after turn 7, when the last Performance card is revealed, the game is over and the illusionist with the most Fame points is the winner.
Base game components
1 double-sided central board
1 double-sided Academy board
5 player boards (with the one in solo mode)
16 Specialist expansion boards
92 cards: Tricks, Mages and Dueling Mages cards
246 small cards: Posters, Heir Plans, Commissions and Wizard Powers
52 Function cards (from the base game, Wizard's Showdown module, and solitaire)
104 Components (48 Basic, 32 Advanced and 24 Superior)
80 Trick Tokens
16 symbol tokens
34 Prophecy Tokens
58 Coin Tokens
16 Classroom tiles
16 Practice Room tiles
20 Secret tiles
4 Closed Room tiles
2 Open Room Tokens
16 Academy Tokens
4 special Professor Bernard tokens
10 blocking tiles
2 shift preparation tokens
4 Gadget Expansion Boards
16 Gadget Tokens
1 revised Trickerion rulebook
1 regulation of The Dahlgaard Academy
1 The Heir of Dahlgaard rulebook (solo mode)
1 regulation of the technological awakening
1 Mage Powers and Mage Duel rules
4 copies of the Wizard's Manual
4 copies of the Academy Manual
60 Trickerion Fragments
1 Trickerion Stone (the turn marker)
40 wooden character tokens
48 wooden flag tokens
6 Center dice
5 lock dice for solitaire mode.
Authors: Richard Amann and Viktor Peter

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