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Reduced price! Roleplaying book The King in Yellow: Sequels (Spanish) by Shadowlands Ediciones View larger

The King in Yellow: Sequels (Spanish)

ENVÍO EN 8-10 DÍAS*

Shadowlands Ediciones

3-6

120 min. approx.

Rol

Spanish

Pro

ERDA004

9788412932034

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33,20 €

tax incl.

-5%

34,95 € tax incl.

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THE EMPEROR HAS FLED, THE KING REMAINS

“Aftermath,” the third segment of The King in Yellow’s grand campaign for the GUMSHOE Quickshock system, picks up where other stories leave off.

At the beginning of the 21st century, you have participated in a revolution that has overthrown the dictatorial regime that, for a century, put the United States at the service of the alien monsters of Carcosa. And now? What are you going to do? How does such a country rebuild?

How can a country leave behind the horrors, mundane and supernatural, that it has committed against its own people?

THE WORLD IN THE DARK MIRROR
The reality in Aftermath is directly inspired by the future imagined by writer Robert W. Chambers in the story The Repairer of Reputations. An America that arrives in the 21st century after a decade of isolationism, with a technology more backward than the one we know, but with access to strange magical powers. Their symbol: the public suicide booths, active since 1920, where the government offered a merciful and painless death to those who could no longer bear the daily grind. The new democratic regime debates whether to eliminate them, but they remain popular among the citizenry….

In this world, you take on the role of partisans trying to reintegrate into civilian life after years of clandestine war, but who still feel the responsibility to combat the Aftermath of Castaigne rule. While a new State is built, someone must protect ordinary people from the threats that still lurk in Carcosa. Someone with skills like yours.

GUMSHOE QUICKSHOCK CONTINUES TO EVOLV

This game uses the Gumshoe Quickshock game system, an evolution of Gumshoe created by Robin D. Laws himself for The King in Yellow.

Although you need The King in Yellow: Paris to play, which includes the ruleset, this new scenario has its own sheet and new character creation rules to reflect the new world rising from the ashes of dictatorship. Choose your group of partisans carefully, with new abilities, creatures, Wounds, Shocks… and political factions.

Thanks to an ingenious mechanic to reflect your political objective in the nascent democracy, earning objective cards can create bitter enemies or inspired allies. What will the players want the new world they are going to build to be like? Erase all traces of Carcosa? Ban the sinister suicide booths? Hunt down war criminals? Tell your story and face the Aftermath.

Using the innovative Hits & Chits system you can emulate complex political systems and their repercussions in the game world.

WHAT WILL YOU FIND IN THIS BOOK?

The King in Yellow: Aftermath is a supplement for The King in Yellow and therefore requires The King in Yellow: Paris to be played. It also includes:

A short description to jump right into the game, without going through the previous chapters or from either of the previous two.
A completely new Character Creation system, with new skills and motivations.
Adjustments to the Combat System, to represent the characters' experience as guerrillas.
A summary of the twisted history of Castaigne America and the revolution that overthrew them.
A new bestiary and list of non-player characters.
Sleeping Dogs, an introductory adventure to the world of Aftermath.

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