TABLE GAMES

Limit (Spanish)

ENVÍO EN 8-10 DÍAS*

Ludonaute

1-6

120 min. approx.

Strategy

Spanish

Medium

LULIM01ES

3760269593534

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49,99 €

tax incl.

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SET YOUR NATION'S COURSE IN THE WORLD

Lead your nation, experiment with the social, economic, and environmental decisions that shape our world, and face crises that could alter power dynamics.

A DIFFERENT STRATEGY GAME:
Political decisions with direct consequences: Every choice influences the growth, production, consumption, and stability of your nation and the planet.
A unique way to play: Limited resources and an unprecedented approach in which national strength prevails over global domination.
An individual and collective challenge: Compete, form alliances, and adapt to global changes.

IMMERSE YOURSELF IN THE COMPLEX REALITY OF MODERN GEOPOLITICS.
TRUE FREEDOM OF CHOICE IN A REALISTIC EXPERIENCE THAT WILL NOT LEAVE YOU INDIFFERENT.

The game takes place over a maximum of 7 generations.
Each generation, or round, is divided into three phases:
The Political Phase: You make decisions
The Social Phase: Your population reacts to these decisions
The International Phase: Crises occur and alliances are formed

Will you be able to safeguard your nation while dealing with planetary boundaries?

Boundary is a competitive civilization-building game set between the 1850s and 2060s [(from the beginning of the Industrial Revolution to the near future)] in the world system in which we live, constrained by limited planetary resources.

You are the leader of a nation, and each of your political decisions influences not only your population and production, but also the balance of the world and other nations. Ecological, financial, and military crises will arise. Will you prioritize sustainability or seek global dominance? Will you lead your country toward a certain ideal or adapt to changing circumstances? The choice is yours.

All nations start with identical starting conditions. You won't play with real nations, but depending on your decisions, you may find similarities between the one you've shaped and a real-world country.
You'll play for 7 rounds, called {generations}, at the end of which you'll tally your points. However, the game may end before the 7th round if you and your opponents trigger at least 4 global crises. The nation with the highest score wins the game.

Contents
Boards and sheets: 6 double-sided Nation boards, 1 Market board, 9 storage boxes, 6 game aids, 1 Step token
[International] box: 1 green Renewable Resource Rate cube, 1 red Military Resource Rate cube, 1 blue Industrial Resource Rate cube, 1 black Fossil Resource Rate cube, 5 Fossil Resource tokens, 1 Leadership marker, 6 Pollution tokens, 6 Instability tokens, 1 Territory token, 1 Demilitarization marker, 7 Generation markers, 12 Crisis markers: 4 Financial, 4 Military, 4 Ecological, 1 Colonization Reserve marker, 2 Pollution Reserve and Instability Reserve cards, 1 Alliance card
6 [Nation] boxes: 12 Society cards, 12 Army and Economy cards, 13 Production cards, 3 Tens markers Renewable resource, 3 Military Resource Tens markers, 3 Industrial Resource Tens markers, 5 Demographic Transition markers, 3 Pollution tokens, 2 Instability tokens, 10 Fossil Resource tokens, 6 Territory tokens, 2 Military Alliance and Economic Alliance tokens, Negotiating side, Agreement side, 5 Social Class cylinders, 1 Population cylinder, 3 Production Factory cubes, 1 Social Unrest cube, 15 Money tokens
2 LIMIT boxes: These boxes contain items that are used in the game when the limits are exceeded.

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