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RESERVA. APROX. 03/30/2019*
ENVÍO EN 8-10 DÍAS*
EN STOCK
PENDIENTE DE REPOSICIÓN
PRODUCTO AGOTADO
+10
2
30 min. approx.
Resource management
Spanish
Low
8436589627079
8436589627079
Expand the experience of Catan: Dueling with this 215-card expansion that takes the base game to a new level
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Expand the experience of Catan: Dueling with this 215-card expansion that takes the base game to a new level. Work of the legendary Klaus Teuber (author of the mythical original Catan and responsible for its various adaptations and versions) and illustrated by Michael Menzel, Dark Ages, Golden Ages allows games of about 75 minutes, for two players, from 10 years.
Catan: the duel is the version created specifically for 2 players of the mythical Catan. The rules and components are adapted to offer a game experience in which the negotiation between the participants disappears and a card development system is passed. Turn after turn, players add resources to grow their principality until it reaches 12 points. With various themed sets, players have several avenues at their disposal to grow their village.
Dark Ages, Golden Ages adds six separate themed sets that can be used with the base game. A total of 215 cards that can be used separately or combined with the sets that included the base game Catan: the duel.
The Age of Intrigue set invites players to witness the confrontation of adherents of old and new beliefs, and you will participate in determining the spiritual balance of Catan. For example, the "Religious Dispute" event causes both players to lose cards; temples strengthen your access to your own draw piles and church cards draw the opposing heroes and earn gold. With a Church and a Temple, you can build the Big Thing and end the conflict.
In the era of the merchant princes you will be able to use the "Commercial Port" and the "Merchant Residences", decisive buildings in the fight for the commercial advantage, to try to control the trade of Catan. "Sea Trade Monopolies" and "Master Traders" upgrade trade ships and "The Shipbuilder" reduces construction costs. He Masters trading using clever card combinations!
With the age of the barbarians, the barbarians land on Catan! It is now up to both players to build castles, erect border forts, and deploy as many units as possible against the barbarians to defend against their attacks. The Grand Tactician and Caravel support units, and heroes with exciting new traits will strengthen your ranks. Whoever loses will be looted by the barbarians.
With the era of prosperity: do you want to be good princes and rule wisely? You will be able to make your subjects happy by building schools in the villages, installing a hospital and promoting art. All this raises the morale of your people and gives wings to the expansion of your principality. But if you drop happiness, the uprisings will quickly end the golden days and your carefree princely existence.
In the era of the sages, a true era of enlightenment begins. Wise men and women intervene in the fate of Catan and make many events for the better.
Finally, in the Age of Explorers one of your two starting settlements is located directly on a Discovery Port, which serves as a starting point for exploring nine adjacent sea maps. Pirates, islanders and shipwrecks are waiting for you to discover them. You will compete to be the most successful explorer, which rewards you with additional victory points.
Expand the universe of Catan: the duel and you will never play two games alike!

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