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RESERVA. APROX. 06/20/2024*
ENVÍO EN 8-10 DÍAS*
EN STOCK
PENDIENTE DE REPOSICIÓN
PRODUCTO AGOTADO
+14
1-4
60 min. approx.
Strategy
Spanish
Medium
8436607942986
8436607942986
By buying this product you can collect up to 4 loyalty points. Your cart will total 4 points that can be converted into a voucher of 0,40 €.
The melting of glaciers forms giant lakes. Life emerges from tiny spores in the deepest layers of the ice. And so, the lakes become the home of the Sciphos. The Sciphos treasure vast knowledge and wisdom, so that all those who approach the lakes will be able to learn from them...
Expand the Revive universe with new components and mechanics! In addition to new tribes, machines, inhabitant cards and insert modules, the 'Call of the Abyss' expansion incorporates the new devotion marker, which is added to the central game board, as well as the powerful Sciphus cards, which will grant you very useful skills.
Designed by Helge Meissner, Anna Wermlund, Eilif Svensson and Kristian Amundsen Østby, Revive: The Call of the Abyss can be enjoyed alone or in groups of up to 4 players, ages 14 and up, in games lasting about 100 minutes. This is an expansion that requires the use of the base game and includes: a devotion marker (in 3 pieces), 16 Sciphus cards, 18 transit cards, 8 inhabitant cards, 4 tribe boards, 18 tribe tiles , 3 Lake Tiles, 15 Machine Tokens, 9 Insertion Module Tokens, 1 Large Site Tile, and 4 Wood Pieces.
Revive's strategic possibilities are multiplied with this expansion. Throughout the game you will earn devotion points (by building next to the new lake tiles or completing transits, for example), which will allow you to advance along the new marker and obtain benefits, among which are the new Sciphus cards. These cards are played like normal inhabitant cards and are placed in the corresponding slots on each player's personal board, but they do not have an assigned color, so they will vary depending on the players' needs each turn.
On the other hand, four new tribes are added: Ostarius, Kairos, Gib'Warks and Cordycefians. As was the case in the base game, each tribe has special rules and abilities that make them unique. All expansion content (except one tribe) is compatible with the solo variant; a variant that also includes new achievements that will challenge the sharpest minds.
As was the case in the base game, in Revive: Call of the Abyss you can earn points in many ways, there is no single path to victory. Players who enjoy chaining actions and finding the best strategies to optimize their resources will enjoy this expansion. Will you bring life back to the world with the help of the Sciphos and write a new chapter in human history?

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