A game full of tension and laughter, where you'll have to assess well...
Combo Up is a card game where you have to get rid of your cards as fast...
Fix for card rack issue for Nidavellir board game
These organizers are ideal for the Ark Nova board game
Get these deluxe markers and tokens for the Ark Nova board game.
Get these deluxe resources for the Wingspan board game
The card games are cataloged within the board games as a variant to the games that are composed of boards and chips. This type of games are those that are only made up of cards, all kinds of cards without a board where to play them. In order to play these types of games we can directly use a flat surface, which can be a table or board, or we can...
The card games are cataloged within the board games as a variant to the games that are composed of boards and chips. This type of games are those that are only made up of cards, all kinds of cards without a board where to play them. In order to play these types of games we can directly use a flat surface, which can be a table or board, or we can use a mat that covers the surface and prevent these cards from deteriorating by contact with a rough surface.
There are many types of card games: individual or collective games, tactical or strategic reasoning games, coordination, cooperative, memory, deductive ability or other skills. There are also many that are only based on Chance.
Normally these card games are cheaper than the typical board games since they do not contain extra boards or tokens, although you can also buy accessories such as rugs, covers so that those cards are not damaged, boxes to keep them.
This type of games does not involve physical activity in general, although there may be some that by the rules force us to move around the table, change places, make a movement ...
Some examples of the card games that we have for sale are the following:
FIGHT ON THE SECOND WORLD WAR! And become the best general. Deploy your troops strategically and use the land and resources in your favor to get the final victory.
2GM Tactics is a complete strategy card game, type wargame or war game, in which the cards represent units and in which we will put to the control of our army.
Build your own deck to achieve your assigned goals. Equip your troops for battle. Displays Tanks, Artillery and Transportation. Request air support. Confuse your enemy. Lead Major Generals of History, Patton, Rommel, Bradley or Von Rundest to victory, take buildings, destroy your enemy, and conquer the battlefield.
Attack enemy positions, immobilize your enemy with containment fire, advance under cover after your armored.
Play historical scenarios, land in Normandy, defend Montecassino, bustle in the Ardennes.
2GM Tactics is a board game that allows you to recreate World War II battles between the American and German nations.
At the beginning of the game each side will choose an army. It is played by alternating shifts following a certain sequence until one of the sides achieves the marked goals.
Equipped with an asymmetric game mechanics and an attractive cyberpunk theme, Android: Netrunner is an exciting 2-player experience. Each player assumes the role of a corporation or runner in a battle of ingenuity, deception and calculated risks.
Get ready to plug in!
War drags us. One Phoenix born will prevail over the rest and all the others will be reduced to ashes.
Who will be the Sherpas, willing to lay down their lives for the Sheriff? Who will be the ruthless Outlaws, who try to kill him? The Wild West's most famous card game returns, in an improved format, with new components, easier to learn and play than ever!
Basic game and all the expansions available.
The teams of dwarfs, sylvan elves, humans, orcs, skaven and Chaos compete with each other throughout a brutal season. The coach who creates the best team and attracts the most fans will win the coveted Spike! Coach of the Year award; The trainer who fails
Imagine it! Exciting battles await on the Earth-like “Planet Cray”!
Lead the charge as the Vanguard, and show your allies the path to victory!
Launched in March 2011, Cardfight!! Vanguard is a multimedia franchise which revolves around the trading card game of the same name, and is supported by complementary works such as the televised Vanguard anime series, and more!
Birds, reptiles, primates, marine animes and carnivores ... Now you can have them all in your hand!
The Digimon Card Game is a competitive trading card game.
Each player has a companion Digimon in the battle area to attack the opponent.
Your Digimon evolves, gets stronger, and gains new power!
You win by beating your opponent’s security (reducing your opponent’s Security Area cards to zero) and delivering a knockout blow!
New collectible decks construction card game based on the Dragon Ball Saga and made by Bandai
A ring for the Dark Lord, on the dark throne.
The time has come for the final confrontation of the Third Age, while the power of the Dark Lord Sauron continues to grow. With powerful armies and witchcraft, his victory is virtually assured. The Free Peoples of the West join forces to challenge him, but only the value of a hobbit named Frodo and his Company can do away with the darkness.
A player is the Storyteller, and begins to tell a story using the elements of the fairy tales described in his Story cards, guiding the plot to his Final card.
Decks game collectible card game from Final Fantasy Saga
Welcome to Flesh and Blood, the new hero-centric fantasy trading card game, designed for incredible constructed, booster draft, and sealed deck play.
Players setup the game with a chosen character, weapon(s), and equipment. Players take turns attacking with their weapons and/or using action cards which are played by "pitching" (discarding) cards to pay resource costs. Attacks and defense reactions are placed on a "chain" (queue) and resolved with damage inflicted based on the difference of values. Play continues until a player reaches 0 health with the opponent declared the victor.
Force of Will is a Japanese fantasy series centering around two major pieces, a trading card game, and the story articles.
These two pieces come together form a game and universe rife with fun, drama, and customization!
War of Myths is a card game for two or more players set in a fantastic world where different mythologies coexist. It is a different and dynamic game designed to be able to build different decks with very varied strategies, with each delivery is expanded both the number of mythologies and the possibilities of play.
Hero Realms is a fantasy-themed deck-building game that is an adaptation of the award-winning Star Realms game. The game includes basic rules for two-player games, along with rules for multiplayer formats such as Free-For-All, Hunter, and Hydra.
Each player starts the game with a ten-card personal deck containing gold (for buying) and weapons (for combat). You start each turn with a new hand of five cards from your personal deck. When your deck runs out of cards, you shuffle your discard pile into your new deck. An 80-card Market deck is shared by all players, with five cards being revealed from that deck to create the Market Row. As you play, you use gold to buy champion cards and action cards from the Market. These champions and actions can generate large amounts of gold, combat, or other powerful effects. You use combat to attack your opponent and their champions. When you reduce your opponent's score (called health) to zero, you win!
Multiple expansions are available for Hero Realms that allow players to start as a particular character (Cleric, Wizard, Fighter, etc.), fight cooperatively against a Boss, fight Boss decks against one another, or compete in a campaign mode that has you gain experience to work through different levels of missions.
In a land where summers span decades and winters can last a lifetime, the Great Houses of the West plot, conspire, and fight for control of the Seven Kingdoms. Memorable heroes and villains can become legends, while others perish terribly and prematurely.
Discover the fantastic world of Rokugan with The Legend of the Five Rings: the card game, a game of honor and conflict for two players. Under the legacy of the original collectible Legend of the Five Rings game from AEG, it has been redesigned with new mechanics, stories and looks. We invite you to join the Great Clans, keep the bushido, fulfill your duty with your daimyo and the Emperor in a world that changes with the story that the players are creating
Luck & Logic (ラクエンロジック Raku en Rojikku) or Lucklogi (ラクロジ Rakuroji) is the newest trading card game by Bushiroad. It was first released in Japanese on January 28th, 2016 and in English on June 24th, 2016.
Luck & Logic is a two-player card game. Players are able to call allies, known as members, to the battlefield. By using the power of trance to combine regular humans called Logicalists and creatures from alternate worlds called Foreigners, players are able to call on Tranceunions to defeat their opponents and their differing logic!
Players build two decks to play with, utilizing cards from the trial/starter decks and booster packs: a 50 battle deck and a 10 card Gate deck. At the beginning of each game, players shuffle the Gate deck and place 6 randomly face down. Players then take turns utilizing the characters and tactics of their main deck to defend the 6 gates. First player to have 6 destroyed gates loses.
Accept the challenge
"With great power comes great responsibility" - Stan Lee, Amazing Fantasy # 15
El Rino runs wild through the streets of New York. Klaw leads an organization of fearsome criminals. Ultron threatens to unleash a nuclear holocaust. The world needs heroes to stop these villains! Will you be up to the task?
Immerse yourself in the Marvel Universe with Marvel Champions: The Card Game, a cooperative Living Card Game for 1-4 players. Marvel Champions: The card game invites you to play with the heroes of the Marvel Universe in their fight against the most terrible and powerful villains that populate our world.
Magic: The Gathering (colloquially known as Magic or just MTG) is a collectible and digital collectible card game created by Richard Garfield. Released in 1993 by Wizards of the Coast (now a subsidiary of Hasbro), Magic was the first trading card game and has approximately thirty-five million players as of December 2018, and over twenty billion Magic cards produced in the period from 2008 to 2016, during which time it grew in popularity.
Each game of Magic represents a battle between wizards known as planeswalkers who cast spells, use artifacts, and summon creatures as depicted on individual cards in order to defeat their opponents, typically, but not always, by draining them of their 20 starting life points in the standard format. Although the original concept of the game drew heavily from the motifs of traditional fantasy role-playing games such as Dungeons & Dragons, the gameplay bears little similarity to pencil-and-paper adventure games, while simultaneously having substantially more cards and more complex rules than many other card games.
Magic can be played by two or more players, either in person with printed cards or on a computer, smartphone or tablet with virtual cards through the Internet-based software Magic: The Gathering Online or other video games such as Magic: The Gathering Arena. It can be played in various rule formats, which fall into two categories: constructed and limited. Limited formats involve players building a deck spontaneously out of a pool of random cards with a minimum deck size of 40 cards; in constructed formats, players create decks from cards they own, usually with a minimum of 60 cards per deck.
New cards are released on a regular basis through expansion sets. An organized tournament system (the DCI) played at the international level and a worldwide community of professional Magic players has developed, as well as a substantial resale market for Magic cards. Certain cards can be valuable due to their rarity in production and utility in gameplay, with prices ranging from a few cents to thousands of dollars.
This complete game captures the essence of the "Dungeon Experience" without all those idiotic roles. All you have to do is kill monsters and catch magical items. And what magical objects! Put on the Horned Helmet and the Hemorrhoid Invocation Boots. He wields the Napalm Staff or perhaps the Blood Mutilation Chainsaw. Start by massacring the Plant in a Tiesto and the Drooling Babosa, and find a way to reach the Dragon of Plutonium
LET THE SUPER-POWERED GAMES BEGIN! A thrilling card game set in the super-powered world of the hit anime My Hero Academia!
"Welcome, Students, to the most important training in your life, where you will learn how to be true super heroes!” – All Might
In My Hero Academia: The Card Game, you must recruit super-powered students to your hero agency. Select students with the best combinations of quirks (i.e., super-powered abilities) to complete challenging missions and become the mightiest agency around!
Nostalgix is the culmination of decades of trading card game experience from industry veterans. By blending our favorite mechanics from the long history of classic card games and introducing several more unique to Nostalgix we have created a game that feels familiar yet fresh.
In our debut Base Set, a worldwide event has trapped anyone who falls asleep in a shared lucid world populated by characters from fictional universes humans have invented over the years. Join Heroes like Vix of the Six and Doctor Corvus and clash Fighters like the powerful Booster Box Dragon, Avengaline, and Gametron against each other to reclaim 10 portal counters, return these characters to their rightful homes and restore the multiverse!
We hope you enjoy this labor of love, created by players just like you.
The Imperial fleet registers the galaxy in search of the hidden base of the Rebel Alliance, hoping to annihilate it with a powerful shot from its newly constructed combat station, the Death Star. As the powerful star destroyers of the Empire approach, the rebels, aware that time is against them, are mobilized to launch a desperate attack. Squadrons of starfighters launch into space, piloted by men and women willing to sacrifice themselves for the sake of galactic freedom ...
The Door of Death opens!
Concealed in secret for centuries, the Order of the Gate of Death Legion protects the Stone of Greed from friends and foes alike. Its existence, similar to that of a sect, is only known by a few, and is dedicated to keep secret, protect and worship the stone. They are their champions. Your Sentinels. Your vanguard. It's up to you to defeat them.
Universal Fighting System (UFS) is a collectible card game from Fantasy Flight Games. Players take on the persona of legendary characters from classic video gaming titles to participate in one-on-one combat for supremacy.
As in Magic: The Gathering, players build a deck of cards and duel against an opponent's deck. The first player to reduce his opponent to 0 vitality (or meet another set win condition) wins the game.
The game has been launched officially in April 2006 by Sabertooth Games, but the first product, Penny Arcade battle box, has been released a month earlier. On February 22nd 2008 the publication rights have been transferred to Fantasy Flight Games. In May 2010, publication rights were transferred to Jasco Games.
UFS covers different video games, and other combat-compatible realms. Characters that participate in battle need not to be from the same universe.
Will you command the armies of the Empire of Man, invoke the demonic forces of Chaos, or do you prefer to ally with one of the impious alien races?
Will you control the irreducible and resentful Dwarves, the ingenious and adaptable Empire, the savage and destructive Orcs, or the entropic and mutable forces of Chaos? Or do you prefer to forge a convenient alliance and play with the combined forces of Order or Destruction?
YU-GI-OH card game
Vampire: the Eternal Struggle (or VTES for short) is a multi-player collectable card game based on the award-winning Vampire: the Masquerade role playing game in which players take on the role of ancient vampires known as a Methuselahs. Considered mere legend by many, Methuselahs rule everything from the shadows, engaging in a eons-long Machiavellian conflict that encompasses political, social, and even physical warfare. The struggle is won or lost based on the actions taken by your minions – younger vampires who unknowingly do your bidding. In this way, the game can allow for deep and immersive storytelling as your minions purchase equipment, hire retainers, even suggest legislative changes to vampiric society, all in the service of your dark plots.
VTES was the second card game designed by Richard Garfield (designer of Magic the Gathering, Netrunner, and other games). It was designed to avoid some of the flaws that Garfield found in Magic: VTES does not require you to include resource or mana cards in your deck, and cards are instantly replaced when played, meaning that card draw isn’t as important as knowing when to discard a card to sculpt a better hand. It also has a gameplay experience more in keeping with a boardgame than a traditional card game – VTES is usually played by 4 or 5 players and games can last up to 2 hours.
Unlike most multi-player games, players in VTES do not engage in a free-for-all. Each player directs their attacks to the player on their left (their “prey”) and defends against the player on their right (their “predator”). You gain victory points by eliminating or “ousting” your prey from the game, in which case the next player to the left becomes your new prey. The player with the most victory points at the end of the game wins (even if they have been ousted!). This arrangement makes the game a very social one – you and the player two seats to the left and right have common enemies. But if you help these allies too much, you may find that you’ve made one of them too strong, and when they suddenly become your new predator, your help has transformed that ally into a deadly threat.
VTES is also a resource management game. Each player begins with 30 points of influence called “pool” that Methuselahs hold dearer than unlife itself. If you run out of pool, you are ousted from the game. But this pool is also the way that you sway vampires to your cause. Each turn you have the opportunity to spend your pool to seduce a vampire. Weak fledgling vampire are easily swayed, but the older more powerful ones require convincing, which may require multiple turns to accomplish. Once a vampire is converted to your side, all the pool you spent on them becomes blood possessed by this vampire, which can be spent to play cards that allow them to activate their unique vampiric powers. Each minion must manage their blood and you must manage your pool – spending more provides you with additional minions, but brings you one step closer to being ousted. Under- or over- investing in your minions may well cost you the game.
Vampire: The Eternal Struggle has risen once again from torpor! White Wolf has granted Black Chantry Productions license to print new cards! Details are still forthcoming as to what to expect.
Weiß Schwarz is a CCG produced in collaboration with some of the most popular animation/ video game works in Japan. Players separate the "Weiß" side which features mainly pretty characters from the "Schwarz" side featuring cool characters.
Though the title consists of various kinds of card sets, a carefully planned system and rules make it possible for players to mix any of them on each side and enjoy the game.
Wizkids board game with miniature figures