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Table game Sector 6 from the company Draco Ideas View larger

Sector 6

sector6

602561772732

Draco Ideas

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29,00 €

tax incl.

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?Sector 6?: Compete today. Breathe Tomorrow.

Newly arrived prisoners must race through the convoluted maze of galleries in Sector 6 of the prison. There is the oxygen distribution of the ship and they must be the fastest to collect as much as possible if they want to live tomorrow. Only the smartest players will make the mechanical maze move to their advantage to grab as much oxygen as possible.

Sector 6 tells the story of the inhabitants of Obliti, an interstellar prison for the damned. to life imprisonment. The little interest in facilitating the existence of inmates on the part of the administration means that maintenance and the arrival of supplies are not sufficient for the increasingly populated penitentiary. Given the lack of oxygen, the competition in the labyrinth is imposed. The newcomers are forced by the internal mafias to go through the complex corridors of the ship's Sector 6 to collect as much oxygen as possible. But it will not be enough to be the fastest. In addition, they must manage to avoid being locked up. The complex system of gates and rotating rooms turns Sector 6 into a prison within a prison.

Sector 6 is a game for 1 to 4 players where you must move to win intelligently through the corridors of a maze of tiles. Its 45-minute games and its easy explanation make Sector 6 an attractive game for almost any audience. But in addition, its strategic depth means that the most experienced players are not indifferent.

Although the game is focused on creating confrontations with a high strategic load, the different variants and difficulty settings also make it a family product that will also entertain players from 8 years old.

In Sector 6 you will have to plan a good strategy to control the largest surface of the maze. The player who collects the most oxygen wins. This is found in the form of point markers scattered throughout the galleries of the board. These rooms are in constant motion but they do not move randomly: it is the players who will voluntarily make the walls of the corridors open or close. In this way they will be able to access new areas of the maze or they will be able to lock in the other players.

Before running, you and your opponents must build the maze. You will have to prepare your pitch well. To win the game it is not enough to be the first to reach the points. You will have to choose well where to move and which walls to activate to prevent your opponents from getting more points.

Recommended minimum age+8
Game time45 min. aprox.
LanguageMulti language
Nº of players1-6
Game typeStrategy
DifficultyLow

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